I have a newfound interest in vfx videos for social media. My basic tools are Blender, fSpy, Audacity for audio, and a Pixel 7A. I render everything in Eevee because my of my poor struggling laptop - I could use an upgrade :)
I filmed with my phone on a tripod. Then I used fspy to get the 3d environment in Blender. The bugs are boids and shadow of the bugs inside lamp are an animated texture.
I filmed with my phone on a tripod. Then I used fspy to get the 3d environment in Blender by using a single image. The bugs are boids.
The environment is based on a photo which I turned into a 3d environment in Blender by using fSpy and projecting textures on the 3d meshes. I'm proud of the camera animation - it was a struggle.
Realized I can reuse environments because they take some time to make. The chicken is a cloth physics simulation. I first deflated it and I used a collider wall to push it out though the window while inflating it.
My first camera track! The oozing smiley face is cloth physics which is animated to inflate as I paint the smiley face.